My Dofus Adventure
Monday, April 18, 2011
Dofus Kamas Guide!
A.) Incarnam
>Start off by doing some quest, most quest gives good money and at the same time, gaining exp. There are alot of quest in incarnam, and those are all listed in wiki of course. You may also want to be a farmer, it will give you good money later on when you become a baker.
B.) Farmer/Baker
>Always have been friendly, but of course it would only be temporary, lvling farmer have always been the hardest part for me, but as you progress you'd be harvesting good money.
C.) Souling
>The next step that your going to do is, be P2P! Go to Gobball dungeon, soul the Royal gobball and the next time you'd be opening your bank you'll be amazed on how much kamas you've earned. As you get higher Lvl, soul bigger mobs that will give you better profit.
D.) Crafting Professions
>From now on you should choose on which crafting profession to pick. Think of any set/equipment that most ppls buy, and after that Lvl your profession. As you get higher Lvl, you get the chance to be a magus. Magus lets you mage the stat of an equipment, the higher the stat the more kamas you will earn.
E.) Merchant
>For those unsuccessful equipment that you maged, its never to late to sell them, its either you set up a store or simply shout them out on the trade section.
Just be creative, there are so much ways in making kamas.
Feel free to post, and leave your comments and suggestions!
Friday, June 19, 2009
Iop PvP damage build
- Scroll Intelligence
- You should also aim to scroll your other stat
Get a Leek Pie Scroll - Raise it to Lv. 5
Get a Perfect Turko Set
Sword of Fate/ Sword of Judgement - Lv. 5
Buy an Atooin
Buy a Raziel/God Rod
Damage/Int - Equips
For Ints get a Turko Set with a Fire Kwak Items
Damage/Agi -Equips
For Agis get a Turko Set with a Golden Scara belt , Wind kwak items
Tuesday, June 16, 2009
( Dagger + AP + Crit ) Sacrier build
Scroll Stats as it will be very helpful. Choose whichever you want to be you can be Agi, Str, Int, Chance.
Now for Spells. Buy leek pie but dont boost it!
Weapon skill - 5
"Your Builds Attack - 5
Attraction - 5
"Your Builds Punishment - 5
Transposition -5
Cooperation - 5
Fury - 5, This will be youre damage booster, If you dont feel like lvling this its your choice.
(Boost what you feel from now)
Now for the EQUIPMENT very important.
Buy...
Gelano - Gives 1 ap .
Kam Assutra's amulet - Gives 1 ap.
Dazzling Belt - Gives 1 ap.
Blessdags - Will be your dagger, Air or Str forged will do.
Rags - Gives Critical Hit.
Terrdala hat / Aerdala hat - Depends on your build/dagger
Aerdala Geta - For MP + Critical and Agility
Now you got your Crit+AP Sacrier go and pawn those noobs. >:D Hahaha
Monday, June 1, 2009
Eniripsa Chance
- Scroll Intelligence to 101
- Scroll Chance to 101
- Scroll Agility to 101, For equipments
- Scroll Strength to 101, For equipments
As with other builds, Intelligence is the most important characteristic. It is recommended to also raise Vitality for better tanking and survivability. Some Spells such as leek pie and cawwot will also be needed for some tactics.
Stat
Stimulating Word - 5, This will be helpful because of vampiric cost 4ap
Preventing Word - 5, You don't wanna get killed right? helpful when your enemy is too strong for you.
Word of Thorn/Curative word -5, Both of 'em will be helpful.
Vampiric Word - 5, This is the spell we've been waiting for right?
Word of Sacrifice/Friendship Word - 5, Both of them are helpful and for support.
Weapon Skill - 5, Great when you have some weapons
Word of Silence - 5, This will be helpful on perc fight/PvP
Paralyzing Word -5, You don't want those sacrier to get close and do epic damages to you.
Word of Recovery - 5, Helpful in many ways.
Set/Equips
Lv. 1-19: Use a Young Adventurer Set with a Gobtubby if you can afford it.
Lv. 20-30: Use a Gobball Set with a Boar Ring.
Lv. 31-37: Swap the Boar Ring for a Xelor's Past.
Lv. 38-40: Get a mix of Prespic Set and Gobball Set.
Lv. 41-60: Use a Prespic Set with Golden Scarabugly Amulet, Golden Scarabugly Ring, Crocoburio Spirit and Wand in Treechnid Root. If you're looking for a pure leveling set get: Wabbits ears, Desire O' Ball Cloak, 2 Silimelle's wedding ring, Koalak Amulet/Amulet of Luck, Adelus and Apprenticeship Boots/Moon Bootsor if you want a leveling set with healing ability get the Viootifool Set
Lv. 61-80: Use Jelleadgear, Hooded Cloak, Omerta Ring, Jellibelt, The Stars Custard Tart or Aerdala Amulet, Flee-Flops, Silimelle's wedding ring or Conno Ring, Clearing Balgourde or Wily Wand or Wand in Dark Treechnid Root with a Gobtubby.
Lv. 81-97: Use Lullibye, Hooded Cloak, Wand in Dark Treechnid Root, Royal Cherry Amublop, Feudala Belt, Feudala Wedding Ring and Feudala Geta.
Lv. 98-112: Use Feudala Set (No Sword) with Unreal Wand or Hairy Wand.
Lv. 112-130: Mothat, Krutch or Dora Bora with Cape Houte or Nettlez with Feudala Set pieces and at 125+ these are some good equips: Dreggon Boots , AyKido Medal , Elya Wood Wedding Ring , Himune , Gyver Wand , Xenature , Toy Hammmer.
Lv. 130-159: You can try full Soft Oak Set but a combo with other stuff can be awesome too . Some good equips: Paperb' Hat , Xyothine , Worn Soft Oak Cape , Soft Oak Ring , Soft Oak Talisman , Soft Oak Flip-Flops , Ceremonial Ring of the Lord of the Rats , Rat Lord Ceremonial Boots.
Lv. 160+ : Minotot Set gets available . As a wand Wanderelle should do some good work .
Lv. 190+ : Stringsecticide Set with some Gladiator Bwork Set pieces .
Leveling
For leveling see "Leveling guide".
Friday, May 22, 2009
Iop Strength/Intelligence
- Scroll Strength to 101
- Scroll Intelligence to 101
- Scroll to Vitality to 101
note: Its best to scroll everything so you will get good advantages on weapons/spells
Starting
Alright your at incarnam, its always best to get adventurer set only worth 60-80kk.
Image:PressureIcon.JPGPressure your first strong spell level it up to 5 as it will be very useful even in high levels.
When you start to level its always good to have a tactic, (ex. a gobball is very good source of exp at low levels like 1-10 with a few mp you can do, Hit and run)
Stats
If this is your first character, you will probably haven't got a decent equipment nor decent help, so it's highly recommended to boost your vitality a little. By level 10 you should have 15 or 20 points in Vitality and 30 or 25 points into strength. The main purpose of this statistics guide is to get a lot of vitality since Iop's a meleer.
If you are provided with a good equipment, go strength all the way until you get 200. You can add you Intelligence to 20, as it will still be 1:1, but its always best to scroll fully.
Note. Even we're gonna make a Str/Int iop we will not put stat point on to Int, as it will be a waste because of soft caps.
Leveling
If you're f2p this is where it gets hard. For F2p better get a cawwot dofus with a wisdom of 40+ so you will get a little exp gain.
1-10
leveling maybe the hardest part on every online game, so we start in incarnam, like what i said go kill gobballs take the advantage of ur pressure 2 ranges. When you reach 10 its up to you to stay on incarnam or do tofus on astrub.
10-25
For P2Ps you should go in astrub rocky inlet mobs there also has 3mps so you can still do the trick. for f2ps its up to do incarnam or group on crackrocks.
25-49
Lousy pigs, Mush are the best options, you can also do piglets but they hit hard so if u want to do piglets you should boost your "Vitality" spell. you can also join in a group if you want to fight bworks.
50-60
This is what we're waiting for, from now on you can do PVP's or hunt for strokens. Now that you have strenght storm, now you can deal 300-400 a turn. Now its getting easier to kill mobs its good to kill fungis they give lots of exp, also when you're in a group.
60-100
Now if you still want to go on Strenght storm better get a good int custom set, or go to strength build and use sword of iop and Strenght storm both. This part go train on kanigers, koalaks, moon island, otomai island.
Skills
Pressure - 5, As it will be your base attack for a long time.
Intimidation - 4, It will be useful skill, able to knockback enemies 3 tiles.
Cut/Vitality/Weapon skill - 4 or 5, choose which fits you and your character.
Power - 5, Very useful on any attacks.
Mutilation - 4 or 5, If your gonna use weapons such as raziel so you wanna level this up, but by the time you get strength storm youcan level it up to 5 on level 61, so better put it up to level 4.
Strength Storm - 5, now you get your ultimate skill, level it up to 5 as soon as possible.
Jump - 4 or 5, you can level this before intimidation.
Concentration - 4 or 5, If you wanna level this fine then, With 8AP, the tactic is to cast Mutilation and then use Concentration 3x. Huge damage!
Sword of Iop - 5, Max it! Great damage, AoE, boostable range, 5 AP. Base damage is as good as strenghtstorm, but range is by far much better
Iop's Wrath - 5, It may come handy in some situations, but never rely on it in a dangerous situation. You can take it to level 3 or 4 instead of 5 and take other spells to level 6 first if you prefer it.
Advantages
The adventage on doing Strenght/Intelligence is you can equip weapons (also own at agility scrolled) and you can switch between long range or high damage. Works best on custom set that gives good Int/Str/Wis
Made this my self so if u have good idea or comments feel free to post. :D
Sunday, May 3, 2009
Im Back!!
Tuesday, April 28, 2009
Dofus 1.27...
You’ll also find an introduction to Pain Shared and Felintion, the new Special Sacrier and Ecaflip Spells in the last part of this news!
Modifications to the Sacrier ‘Punishment’ spells:
Before version 1.27, a team could be built in a certain way to give excessive and definitive power to Sacriers, with almost no way to counter this tactic. This often leads to overly one-sided combat and negatively affected the strategic possibilities of the game. On the other hand, the Punishment spells did not offer enough bonuses in solo play.
Modifications to heals:
The heal system up to now has allowed characters who concentrated solely on healing to recuperate with each turn exactly the number of health points they lose. This system was open to abuse and PvP, as well as PvM, combat was sometimes interminable when characters didn’t focus on attacking at all, but rather chose to heal endlessly. This way, they couldn’t lose (or win!) and the fight only came to an end when one of the players gave up. In PvM, the power of heals was also far too high and removed much of the tactical element of the game where one character could return all health points to a group of others.
The spell Pain Shared is a Punishment spell which Sacriers can cast on allies in close combat (i.e. between one and four allies). This Punishment gives a bonus of %damage. The spell works in a similar way to other Sacrier punishment spells. Each blow received by an ally under the effects of Pain Shared will give them bonuses. The spell may be recast as soon as its effects wear out. Instead of concentrating the damage potential of an entire team solely on a lone Sacrier, this spell can divide up the attack potential throughout the team, whatever the attack element of the members of the team are. This should reduce the duration of fights considerably. As a result, as well as Sacriers having the ability to receive high levels of damage, they can now increase the damage potential of their team while their own power increases with the damage they receive from adversaries.
well this is a good example why sacriers should team up with fecas :D Happy Gaming!!