Thursday, November 20, 2008

Classes

Attackers:

Classes that serve as attackers include the Cra, Ecaflip, Iop, Sadida, Sram and Xelor. All of these classes are well-versed in dealing damage. The Iop, Ecaflip and Sram are close combat attackers, while the Sadida, Cra and Xelor are designed for ranged combat.



  • Iops deal the greatest damage of them all, but suffers from a lack of ranged attacks. They excel at close combat.
  • Ecaflips are also very powerful at close combat, but their spells deal considerably less damage than the Iop's. Their advantage is versatility, being able to fight at medium range, summon a fast-moving creature, and provide the team with various support spells, including AP and MP buffs. Their ranged attacks are, however, often unreliable.
  • Srams are comparable to the Ecaflip in terms of dealing damage and versatility, but their supportive abilities are better at saving themselves than their allies. Their ranged attacks can be tricky to use effectively.
  • Sadidas are popular for their capability to inflict major damage at all ranges. The hallmark of this class is their wide Area-of-Effect attacks, which allows them to single-handedly wipe out huge groups of enemies. On the other hand, these attacks often also hurt themselves and their teammates, which restricts some of them from using their strongest combos. They can also provide limited support with summoned dolls.
  • Cras have the greatest range of all classes and can easily pick off enemies at a far distance. Their firepower is, however, lower than the Sadida.
  • Xelors trade firepower for disabling capabilities. Although they have comparable range to the Sadida, their AP removal spells cannot be used in close combat. They are more defensive than other ranged attackers, but their ability to boost AP is invaluable.